Feb 24, 2021 · Stores and accesses player preferences between game sessions. Editor/Standalone On macOS PlayerPrefs are stored in ~/Library/Preferences folder, ...
PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry.
Nov 18, 2022 · `PlayerPrefs` is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's ...
Stores and accesses player preferences between game sessions. Editor/Standalone On macOS PlayerPrefs are stored in ~/Library/Preferences folder, in a file named ...
Stores and accesses player preferences between game sessions. Editor/Standalone On Mac OS X PlayerPrefs are stored in ~/Library/Preferences folder, in a file ...
Stores and accesses player preferences between game sessions. Editor/Standalone On Mac OS X PlayerPrefs are stored in ~/Library/Preferences folder, in a file ...
Stores and accesses player preferences between game sessions. Editor/Standalone. On Mac OS X PlayerPrefs are stored in ~/Library/Preferences folder, in a file ...
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How to access player prefs in Unity?
Where are PlayerPrefs stored in unity3d?
What is the function of PlayerPrefs in Unity?
Stores and accesses player preferences between game sessions. On Mac OS X PlayerPrefs are stored in ~/Library/Preferences folder, in a file named unity.
Saves all modified preferences. Unity saves preferences automatically during OnApplicationQuit(). On the Universal Windows Platform, Unity writes preferences ...
Declaration. public static void SetInt(string key, int value);. Description. Sets a single integer value for the preference identified by the given key.