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This class represents a cache for Local Assets to be played. On desktop/mobile, Flutter can only play audios on device folders, so first this class copies ...
In order to play Local Assets, you must use the AudioCache class. Flutter does not provide an easy way to play audio on your assets, but this class helps a ...
People also ask
How to play AudioCache in Flutter?

To play an audio, just run:

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import 'package:audioplayers/audio_cache. dart'; static AudioCache player = new AudioCache(); player. ...
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AudioCache player = new AudioCache(prefix: 'audio/'); player. play('explosion.mp3'); // now this file will be loaded from assets/audio/explosion.mp3. ...
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player. ...
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player. ...
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player. ...
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player.
Apr 21, 2024 · Not sure as I am not familiar with audio handling in flutter, but have you added the path to your .mp3 file to the pubspec file, in the "assets" ...
Jan 10, 2024 · How do you implement audio and sounds on button presses that play almost instantaneously. Using audioplayer.play(assetsource()) has a small ...
AudioCache ). For the examples below, your pubspec.yaml file needs to contain something like this: flutter: assets: - assets/audio/explosion.mp3 - assets ...
Mar 19, 2022 · We need to initialize two statics variables—one is AudioCache class responsible for playing from local resources—the other is an instance of the ...
Feb 26, 2022 · I ended up with AudioCache from the AudioPlayers Plugin. And to centralize my sounds, I created a SoundModule class (although I'm not happy with ...